Hippotizer is based around a series of plugins called components each adding functionality.
Managing components is an important part of setting up the Hippotizer system.
Components in Hippotizer:
Enables the transfer of thumbnails and previews between Hippotizer and lighting desks or visualisation software.
Enables Hippotizer to be controlled from DMX Lightning desks over ArtNet, MA-Net or sACN.
Runs by default renders the video output.
Allows a still image to be taken of a mix or layer and saved to the media map.
Runs by default: operates the LED indicator lights on the front of Hippotizer systems.
Enables scripts (or Macros) to be written to customise Hippotizer functionality.
Runs by default: organizes and encodes media into Hippotizer.
Sends and receives data from external controllers such as MIDI and TCP devices.
Runs by default: configures the number and resolution of mixes and places outputs on displays.
PinBridge allows functions to be grouped together and controlled by a single pin.
Allows Hippotizer to control lights over ArtNet, KiNet or sACN.
Runs by default saves and recalls sets of pin values for Layers, Mixes and Viewports.
Creates warps and blends for use on viewport.
SHAPE is the 3rd dimension of Hippotizer to enable projection mapping, object tracking and advanced projection tools.
Manages time synchronisation between systems including receiving timecode from external devices. (LTC and Midi Timecode)
Allows the playback of sequences of values for show recall from video-editor based timelines.
Transposes pixels from input to output textures for the mapping of complex output configurations. Frequently used for mapping video tiles.